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THE HOBBIT: AN UNEXPECTED JOURNEY

THE HOBBIT: AN UNEXPECTED JOURNEY

I worked on the first part of The Hobbit Trilogy as a Layout Artist at Weta Digital.  I was mainly focused on The Goblin Cavern Sequence.  

My role involved dressing the environment and the creation of low poly previs models of the set.  Creating a lower resolution version of this huge environment was important for the animators to have a set they could work efficiently with.